2.5 Design process
Creating ideograms for the patterns, such as those employed in 2.1 was considered, but the issue is that by nature, they can only convey a limited amount of information to those unfamiliar with the underlying idea. However, having a simple, understandable representation of the pattern could be a very useful learning tool.
Therefore, this work instead uses a process to create pictograms called eidetic reduction [33, pp. 39–42]. Eidetic reduction is a process defined by Husserl in 1913 [34], which involves iteratively simplifying a concept, keeping only the elements essential to its representation, i.e. which constitute its essence. This is a time-consuming process that requires a lot of experimentation but results in much simpler diagrams than those used in the literature reviewed in § 1.2 with only a limited sacrifice to informativeness.